Three Spells Every DM Needs
Automated Player Onboarding
New players get a welcome scroll, campaign rules, and payment setup — handled automatically. You focus on the story, not the admin.
Built-in Dice Rolling Integration
Transparent, verifiable rolls woven into every session. Players trust the outcome. DMs command the narrative.
Auto-Charge Before Sessions Go Live
Cards are charged 24 hours before each session. No payment, no seat. Your party stays funded, your world stays running.
"I was spending three hours per session handling payments and onboarding. Now I spend that time on lore. My players pay on time, every time — the app handles it."
— A Dungeon Master, r/LitRPG
Simple Pricing. No Riddles.
Per Campaign
/ month
Frequently Asked Questions
What do players see?
Players receive a welcome scroll (email) with campaign rules, their payment setup link, and session schedule. The onboarding is branded to feel like part of the adventure — not a checkout flow.
When do players get charged?
Cards are auto-charged 24 hours before each session goes live. If a payment fails, the player loses their seat — so your table stays funded and you never chase a late payment again.
Can I run multiple campaigns?
Yes. Each campaign is billed separately at $20/month. You can run as many as your schedule allows — each with its own player roster, payment schedule, and onboarding flow.